Just ask any great boxer and they will all say the same thing: The true test of a fighter is to know he can get back on his feet after suffering a knockdown to regain the composure and begin their […]
With a twin package of double trouble launching both for last generation and next generation players, we turn our attention to the Xbox360 version of the latest Assassin’s Creed line and let our light-fingers do the talking as we become, […]
The annual sporting roadshow pulls into town once more as EA Sports unleash the latest behemoth in their dominant football franchise with the launch of FIFA 15. Bringing yearly improvements to a series that is already head and shoulders above […]
Dipping a tentative toe into the murky water that is the TV to videogame crossover comes turn-based strategy title Fallling Skies: The Game. Based on the highly-acclaimed television series of the same name, and starring everyone’s favourite one-time doctor Noah […]
It’s that most wonderful time of the year again when the karaoke machines kick in and the silly season switches on the festivities as the nation goes party people potty. Right at the centre of the annual celebrations, as ever, […]
Today, the UK games industry charity GamesAid is inviting Black Friday shoppers to add the Games on Song Christmas charity single to their virtual baskets, to once again help raise vital money for children.
The UK alone is predicted to spend over £1.205bn this weekend, apparently saving £233m on their purchases.*
Out NOW, the Games On Song Christmas charity Single is available to download on iTunes for just £1.29 / $1.99. Not only the best purchase of the whole weekend, but the one that will keep on giving, as all the profits from every sale goes directly towards helping children’s charities across the UK, helping them to have a very merry Christmas!
The Games On Song choir is made up of members from the videogame industry including Sony, EA, GAME, Ubisoft, Mastertronic, OnLive, SEGA, Green Man Gaming, Bethesda, Riot Games, Marvellous AQL, Ukie, and many, many more.
“As an industry, we know the power of the consumer, and that they are passionate about the positive impact video games can have. “We hope they will help us spread the word as they shop this weekend and buy lots of singles!” said Emily Britt, Chair of GamesAid. “Those members who donated their time and voices to this single hope to bring a smile to Black Friday shoppers, and to the children who will benefit from every sale.”
Happy Black Friday from everyone at GamesAid, and thanks for your support.
If you are stumped as to what to give your gamer girlfriend or hardware loving hubby this Christmas then look no further than the wonderful Wiki Pad 7 to bring some Yuletide cheer.
With so many gadgets and gizmo’s on offer this year for the videogaming virtuoso it has never been more difficult to choose the perfect stocking filler for the man or woman who has everything. But boy, is that about to change!
The Wiki Pad is all set to make a massive splash on the mobile gaming market this Christmas Season as the plucky peripheral is anything but a plain old tablet but rather a full-on powerhouse of gaming gorgeousness.
The Wiki Pad 7 is the ultimate in portable perfection as it marries power and performance with stylish design and sturdy build quality.
With a whopping 1Gb of RAM ( also supporting a further 16GB of flash memory ), the Wiki Pad 7 comes armed to the teeth by the NVidia Tegra quad-core CPU and that is backed by a tremendous 12-core GPU.
This 7 inch sex-pot comes ready to take your every day desires to task with the Jelly Bean OS, meaning that you are able to surf the web, open and answer emails or just chat with your friends via Facebook and Twitter. Of course, with the Wiki Pad 7 you can always opt to go one better with Skype messaging and video chat thanks too the on board camera and flawless Wi-Fi features.
But it is when you slide the Wiki Pad 7 into its sleek controller ‘sleeve’ that this tablet truly comes to life, taking on a whole new personae, as it transforms itself from anything but standard and allowing you instead to play the latest AAA titles from the Google Play store as it makes light work of even the most demanding of games.
The custom designed controller cradle is a lightweight wonder coupled with the total technological package as it morphs from bland to brilliant before becoming a genuine gaming behemoth.
Specifically constructed with ‘real gamers’ in mind the Wiki Pad 7 is purpose built for long-lasting sessions of prolonged offline and online activity without causing RSI thanks to a magnificently managed weight system which has been granted perfect balance to avoid any hand cramps and fatigue.
So, whether you like nothing more than an hours Candy Crush Saga at the office during your lunch break, or if you are a full on gaming junkie like the rest of us and you want to blast round the Nurburgring at warp factor nine in the upcoming My.com racer World of Speed, then it has to be the Wiki Pad 7. And at a paltry £69.99 from eBuyer how could you ever go wrong?
For more information regarding the Wiki Pad 7, as well as purchases and other great gaming deals on a whole host of awesome products, then head on over to the official eBuyer website HERE.
An Exo Zombies survival co-op experience is coming to Call of Duty: Advanced Warfare DLC in 2015.
The first chapter of Exo Zombies is included with the Havoc DLC pack or as part of the Call of Duty: Advanced Warfare Season Pass. Get the Season Pass for access to four exciting DLC packs at one great price, each delivering a collection of new, thrilling multiplayer content, bonus weapons, and more:
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Warner Bros. Interactive Entertainment (WBIE) announces the FREE Power of Defiance bundle including the new Lithariel character skin, Challenge Mode and Epic Rune for acclaimed action game, Middle-earth™: Shadow of Mordor™. The Power of Defiance bundle will be available via a free content update today for Xbox One, PlayStation 4 and Steam.
With the new character skin, players become Lithariel, the Warrior Commander of the Tribesmen of Nurn, and lead the charge against the Dark Lord Sauron and his troops. They can test their survival skills in the new Test of Defiance Challenge Mode.
The free Power of Defiance bundle includes the following upgrades:
· Play as Lithariel, daughter of Lady Marwen, Queen of Nurn
· Test of Defiance Challenge Mode – Players face the ultimate test to their warrior prowess as they defeat Sauron’s Warchiefs without cheating death or relying on the power of the Wraith.
· Epic Rune - Defiant to the End: Players gain an additional Last Chance to return to the fray in combat.
Middle-earth™: Shadow of Mordor™ delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. Based on the player’s actions with the in-game Nemesis System, every enemy encountered is distinct and can evolve to become a personal archenemy through the course of the game. As Talion’s personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.
Middle-earth™: Shadow of Mordor™ is available for PlayStation 4, Xbox One, PC, Steam, Xbox 360 and PlayStation 3.
D!ngIt to host and sponsor the ASL Season Three Primer League
D!ngIt, the new live streaming and broadcasting platform, is pleased to announce their partnership with Ascended Star League (ASL), which marks the start of the platform’s ambition to support all levels of eSports organisations while offering a high level of consistent content to its viewers. Starting today at 2pm PST ASL will begin the first round of 32 for this season’s Prime League which D!ngIt will host and sponsor.
ASL is one of the newest and largest gaming and eSports leagues in the industry. Starting in December 2013 with a viewer base of just a few hundred the League has rapidly grown by over 3000%. The Prime League is the newest tournament to be created by ASL, which brings together 32 élite players from around the world to compete for a prize pot of $3500.
Justin Lindley, Executive Director of ASL, said: “We are excited to be working with D!ngIt, who are offering a new and improved platform to not just their partners but also eSports and gaming fans. Their support and backing opens doors for us as it allows us to continue growing within the industry”
Rachel Parker, Marketing Director for D!ngIt, said: “The partnership with ASL is exactly the kind of opportunity we are looking to be involved with. We want to be able to support Leagues that put on serious competitive tournaments whether that’s through offering them our services or via financial backing which additionally supports pro gamers and their teams.”
ASL Prime League will begin today at 2pm PST and will continue until the Grand Final on January 3rd 2015.
View the start of the League via D!ngI there and watch your favourite players battle it out for a share of the prize via the highest quality live streaming service currently in the market.
To find out more about the League a look at our most recent Reddit post: http://bit.ly/1uQfKWY
And to view the full schedule including the players taking part follow: http://bit.ly/1pbSgux
It’s Christmas day and you’ve rushed downstairs only to unwrap the newest most action packed video game of the year. But once sat down on your lumpy old sofa, you realise you can hardly see the screen. Switching to cross legged on the floor closer to the TV, you find that’s not much good either.
Unwrap a BeachBum beanbag this Christmas and enjoy perfect comfort, even for the most dedicated of gamers. A low position provides the ideal angle to enjoy your gaming, whilst the mobility of the chairs allows you to adjust your vantage points and distance from the console, depending on the games requirements
These colourful and comfortable beanbags are the ideal shape for slouching around in, and make the perfect place to recline and play a video game from. Waterproof and colourful, you can also drag them outside come the summer months to create the ideal sofa for a spot of sun-bathing
The ‘Giant Bean Bag’ provides the core style of the collection. Coming in 9 vibrant colours to brighten up any living room or garden, these comfy and high quality bean bags are totally versatile and durable. The carefully designed bean bags mould to your body the moment you sit in them for ultimate comfort. The range also includes the ‘Arm Chair Bean Bag’ and the ‘Solo Bean Bag’, which is 2/3rds the size of its giant counterpart.
Prices start from £99 for the Solo Bean Bags- available to buy from online and independent retailers (*pictured)
New Challenges and Deeper Lore Await New and Returning DARK SOULSTM II Players
The undead curse continues to spread across the kingdom of Drangleic with DARK SOULS™ II: Scholar of the First Sin, available on April 3rd 2015, across Europe, Middle-East and Australasia for the PlayStation®4 computer entertainment system, Xbox One, all-in-one games and entertainment system from Microsoft, PlayStation®3 computer entertainment system, Xbox 360 games and entertainment system from Microsoft and PC/STEAM.
Developed by renowned Japanese video game development studio FROMSOFTWARE and published by BANDAI NAMCO Games Europe S.A.S, DARK SOULS™ II: Scholar of the First Sin is the ultimate Dark Souls II experience, adding to the 2014’s critically acclaimed title, DARK SOULSTM II not only its three DLC chapters; Crown Of The Sunken King, Crown Of The Old Iron King, and Crown Of The Ivory King but as well an array of all-new content.
DARK SOULSTM II: Scholar of the First Sin will add brand new game content including an expanded story featuring additional in-game events and NPC character along with new deadlier enemies and gameplay improvements.
It will also take advantage of the power of the PlayStation®4 system, Xbox One, and DirectX11 capable PCs to provide enhanced graphics for those specific platformson top of several additional exclusive enhancements.
“DARK SOULSTM II launched in March 2014 to critical acclaim garnering a MetaCritic.com rating of 91%. With DARK SOULSTM II: Scholar of the First Sin, FROMSOFTWARE is inviting players back to a whole new undertaking of the kingdom of Drangleic! Thanks to its improved gameplay mechanics, gorgeous next-gen graphics, and new unknown dangers and lore; Scholar of the First Sin takes the meaning of its “Game of the Year” award from the Golden Joysticks Ceremony to a whole new level!” Herve Hoerdt, Vice President of IP Strategy, Marketing & PR at BANDAI NAMCO Games Europe.
DARK SOULSTM II: Scholar of the First Sin will also be available for the PlayStation®3 system, Xbox 360, and DirectX 9PCs. This version will include all three DLC missions (Crown Of The Sunken King, Crown Of The Old Iron King, and Crown Of The Ivory King) as well as a large-scale update (ver.1.10) which will add new features including an additional NPC to seek out along the treacherous quest through Drangleic as well as expanded story, in-game events, improved balance, and online matchmaking functionality.
Gamers who already own DARK SOULSTM II on PC, Xbox 360 or PlayStation®3 will receive the ver.1.10 update free of charge.
DARK SOULSTM II: Scholar of the First Sin will be available on April 3rd, 2015 for the PlayStation®4 system, Xbox One, Xbox 360, PlayStation®3 system, and PC (STEAM).
Just ask any great boxer and they will all say the same thing: The true test of a fighter is to know he can get back on his feet after suffering a knockdown to regain the composure and begin their own furious assault. So to then does Call of Duty rise from the canvas of Ghosts to deliver a crushing blow to its rivals and take the heavyweight belt as Activision’s flagship title once more reigns supreme as the Undisputed Champion.
Following what has been a pretty tough year, compared to most in the history of the Call of Duty franchise, Activision have weathered the unfathomable demonizing of their shooter series by the collected gaming media who, it would seem, were Hell bent on destroying the franchise and supplant it with EA’s Battlefield 4…and journalists wonder why so many accusing fingers are leveled at them by gamers in the current ‘corruption climate’?
Nevertheless, numbers do not lie and in that respect Ghosts was the first in the franchise to suffer a dip in sales. This can be attributed in no small part to the number of bandwagon’ing view-whores in the gaming press who discovered how profitable it was to slag off Call of Duty much in the same way as football fans hate on Man United simply because they have been at the top of their game for such a long period of time. The only difference here is that Activision’s ‘Red Devils’ have seen off the challenges put to them by their own ‘City Blues’, ‘Chelski’ and ‘Gooners’.
Back with the proverbial ‘bang’ Call of Duty Advanced Warfare has been dragged kicking and screaming into the ‘space race’ by a myriad of developers with lead team Sledgehammer Games taking the reins, so to speak.
Now, regardless of personal preferences we will at least try to objectively review Advanced Warfare without breaking off into a soap-box styled rant about ‘quick-scopers’, stupid bloody lasers and Halo-bouncing jet-packs….though as you may have a slight indication of it may take some restraint, and we are uncertain of the outcome. Bear with us.
Looking crisper than Quentin and sleeker than Linda Evangelista in a cat suit Call of Duty Advanced Warfare has stormed into the world’s game charts with a sexy new look that somehow has been wrung from the existing engine in a feat praiseworthy on its own. Just how the developers were able to squeeze so much graphical gorgeousness of the now aging Call of Duty engine is so remarkable it is bordering on witchcraft.
The sheer scale of the improvements made are staggering with character models and environments housing so much detail it is almost beyond belief. NPC’s barking orders at your player affect such a realistic position that many may well be forgiven for leaping off their sofa’s and reaching for a weapon as they are instructed by such life-like characters to join the fight.
Of course, pretty as the graphics are, we all know the real talking points surrounding this latest version of Call of Duty, and that just has to be the new weaponry and abilities provided by the futuristic setting and the awesome exo-suits.
Looking more Destiny than D-Day this latest edition in the best-selling shooter series has taken the early skepticism regarding the sci-fi direction and completely turned it on its head as the thrilling gameplay and simply outstanding solo campaign have won gamers over with aplomb.
Of course, the similarities of the single player experience with real-world events is enough to make even the most uninformed raise a questioning eyebrow at the way governments have become corporations and international policy is now little more than a hostile take-over perpetrated by private military contractors such as the inspirational Aegis Security.
Speaking of ‘outside influences’ the stellar cast of voice talent , which includes a tour de force performance by legendary actor Kevin Spacey, is second to none. Troy Baker also brings home an outstanding contribution in the lead role of Mitchell, the games’ main protagonist and long-suffering soldier under the ever watchful eye of military mouth-piece Sgt Cormack. But, ultimately it is the role of PMC President Jonathon Irons from Spacey that steals the show as the demented would-be despot drags the world toward global conflict with his incessant plotting.
Of course, the excellent acting is only enhanced by the first-rate script, Hollywood blockbuster styled imagery and superb graphics that offer some of the most impressive character models that we have ever seen. ( in any game ) If the ‘haters‘ were expecting to come out with all guns blazing on Call of Duty Advanced Warfare then readers should take particular notice of the rather silent cannons in the online communities.
The story behind the action in Advanced Warfare is one of political intrigue coupled with one man’s quest for personal domination on a universal scale. But make no mistake, Irons is no cartoon ‘bad guy‘ or Blofeld-styled Bond villain Hell-bent on subjugating the world for criminal ill-gotten gains, oh no. Irons is a far more cunning animal even than they. This is a man who comes to Capitol Hill with an oily handshake and smile that could freeze the heart of the Devil himself. Irons is the dirtiest villain of them all, he is a ‘capitalistic conniver’, and be damned to any and all who stand in his way of a dollar.
Irons represents all that is currently wrong with the world, and every sane and rational persons who prays for a stable, peaceful future. The embodiment of the faceless corporate empires controlling and manipulating every aspect of our daily lives as they seek to extend their evil empire by devouring everything and everyone within reach, and in that respect he is truly a man to be feared.
Mitchell, on the other hand, starts out very much as the atypical grunt ( complete with best mate in tow ” ooh-raah’ing “ their way into some of the worlds bloodiest combat zones ). He is joined in the games opening tutorial level by brother-in-arms, and son to the aforementioned Irons no less, Will. After being dropped into a hot-spot, and getting to grips with the obligatory control method, we kick off proceedings with an explosive introductory mission that leaves Irons’ son, Will, dead on the ground and Mitchell invalided out of the forces. A strange introduction to a shooter, you may be thinking, as the main character is pensioned off after being left with only one arm, but this is ‘Advanced Warfare’, and in the future such things as the loss of a limb are mere trivialities to a high-tech PMC outfit like Irons’ paramilitary practitioners ‘Atlas’.
Atlas is the private military contractor, and the sole mobilized might, belonging to main antagonist Irons. This armed to the teeth outfit is the best equipped and best trained fighting force in the private sector, and because of this they are called upon by governments from all sides to do the dirty work and execute the orders that the public would balk at regarding their own national armies. But all of this military manpower comes at a price, and it would seem the price which Iron’s has in mind is not measured in dollars or pounds…rather in capitulation.
So, there you have it. Spoiler free, ( almost ), and only requiring that you input the disc into your Xbox One for further involvement and understanding of the huge events that take place in Call of Duty Advanced Warfare. Rather than explain away the entire plot and premise of the game we leave that area to you, the player, to fulfill and enjoy as we move on with the rest of the review.
Getting into the armoury of Advanced Warfare we now get to sample some of the technological delights that await players in the arsenal that is available to you on the battlefield, and boy what a cracking collection of killing machines we have at our fingertips!
Of course, updated versions of timeless classics such as the Kalashnikov and the Heckler and Koch’s of this world are still there, as are the Armalites and the Sigue Sauer’s, but it is in their futuristic guises that we now meet with ‘old friends‘ and experience all that their coming generations have to offer.
The new technology, however, is what will bring the most jaw-dropping moments, and it is with items such as the highly impressive EM-1 directed energy weapon, ( or ‘laser‘ ), that many will find themselves getting some of the best of the kills. Naturally there are still some surprises in the standard firearm sections such as the excellent entry level BAL-27 or the Thompson inspired ASM-1, and with the upgraded ‘Pick `12′ system players will be able to take advantage of some outstanding attachments for all weapons with some old and some new favourites to ‘wow‘ gamers along the way.
Shields and sniper rifles are both back, but we promised to try and avoid a ‘rant‘ so all we will say, ( through gritted teeth ), is that they are tools available in the real world and so should be part and parcel of the Call of Duty franchise, although they should not be allowed to dictate the play in the way that they do. ( “ Stop that!” -Ed. )
There are a whole host of handheld horrors for you to exploit your enemies weaknesses, and strengths, at your disposal too, such as the ‘hover grenade‘, ‘EMP’ and the ‘spy flare‘. As well as any number of noob-friendly wonders for the, *ahem, ‘mobility-challenged‘ types to take thorough advantage of. ( ” Last warning! “ -Ed. )
But all of these new goodies, gadgets and gizmo’s aside the games’ real talking point has to be the addition of the Halo-bouncing paradise that is the ‘Exo-Suit’. This technological toy allows gamers to leap like startled flea’s high into the air as they bounce around the multiplayer maps like demented frogs in the hope that they will catch a ‘360 no-scope‘ for their YouTube channel, whilst at the same time allowing such over the top power moves in the melee kills that recipients of the ‘Hadouken‘ blow will often find themselves coming down in another game zone.
Now, don’t misunderstand us, in the solo campaign the exo-suit is great fun and makes for highly entertaining scenario’s. But in the multiplayer it has changed the face of Call of Duty so much that it is no longer the classic military styled shooter that we all know and loved so much.
But is that really such a bad thing?
The multiplayer in Call of Duty Advanced Warfare may play like Destiny and look like Titanfall but there is no doubt about the fact that it still does what it does better than anyone else, and that is the action. Its breakneck pace never lets up from the get-go, and should you require a little more practice with your exo before you leap into the fray of the online arena then that is available for you too.
There is also a Classic Combat Mode for players looking to just experience Call of Duty without the double-jump mayhem of the exo-suit combat, but truth be told it feels limited after spending time in the main arena.
Obviously with the launches of titles like Titanfall and Destiny game play has evolved into a more science fiction era, and even though some may like you to believe that Titanfall is stuttering and spluttering the strong online community is proof of anything but.
Destiny is also proving to be a hit, although not at the rate we suspect Bungie expected, and so it would seem that Call of Duty developers believed that maybe it was a case of ‘Evolve or Die’? Whatever the reason behind the move by Sledgehammer Games it certainly looks to have paid off for them, and for Activision, with Call of Duty experiencing something of a renaissance among gamers, and rightfully so.
The new additions to the format breathe new life into the series after the cookie-cutter feeling that Infinity Ward left us with in Ghosts, and if anything this may well prove to be a kind of blessing in disguise for Activision that they have rival franchises in the same publishing house as it means that both teams will be pushing each other to produce ever better experiences for the players.
Maybe, in fact, it could well be that Activision decide to let Call of Duty become a total ‘two way winner‘ with Treyarch taking the reins on the next iteration and turning the clock back to a more traditional era of warfare, as well as returning with the highly successful zombies mode, and then switching back to a futuristic setting when Sledgehammer take back control? With Destiny there to fill in the gaps between for the sci-fi shooter fans this is a very real possibility and one that would satisfy all fans of all genres thus ringing those cash registers and making them sing like a gaggle of X Factor wannabee’s.
Whatever the outcome, and what lies in store for Call of Duty fans, one thing is assured and that is that the best-selling shooter franchise is back to its blockbuster brilliant best. 9 out of amazing 10
With a twin package of double trouble launching both for last generation and next generation players, we turn our attention to the Xbox360 version of the latest Assassin’s Creed line and let our light-fingers do the talking as we become, the Rogue.
Waa-waah-waah its an expansion of Black Flag, boo-hoo its just DLC of the American Revolution. There you go review done.
Well, that’s what you would think if you had read any of the early doors clickbait that Gamespot, Gamesradar and IGN like to pass off as reviews these days. The truth of the matter, however, is something far different.
Assassin’s Creed Rogue may well be in the same timeline as Black Flag, and it may well have some of the same characters and locations, but when you consider the sheer size, content and new additions to the format contained within its coding then to try and dismiss this game merely as Black Flag DLC is somewhat insulting to the developers and the writers, don’t you think?
What evidence do these ‘professional reviewers’ and ‘journalists’ have for these ‘factual claims’? Oh, well…erm, the whistle is the same, and er….its in America.
Slow hand clap!
The fact that NONE of these ‘reviewers’ had even bothered to play the game before compiling their list of atrocities committed by Ubisoft is evidence in itself of just how ridiculous and low the standard of games journalism has become, and in a time when the said same people are rallying against cries of corruption in the Gamer Gate scandal, and with that in mind we find ourselves asking if some of the fingers pointed at these individuals aren’t justified.
But, GmP, how can you know for sure that they didn’t play or finish the game before reviewing? The answer to that is simple. When you begin to play Rogue during the pre-launch review window so small is the community that all you have to do is sink maybe ten ships before you replace the bots that populate the leaderboards. The same can be said for stealth kills and the prosperity from earnings. So, then, when it comes that we leap into the game a full 6 weeks after said publications have had their review codes how is it then that the leaderboards are still populated by bots and we are placed number one after only four kills?
Riddle me that one ‘ree-voowers’
Assassin’s Creed Rogue is a ‘good’ game, nay, it is a great game. In a time when players are forced to endure ever smaller 4 hour campaigns, and features are constantly stripped away from titles in penny pinching and time saving efforts just to get the game out earlier, Ubisoft have done a remarkable job to launch two distinctly individual titles for both sets of console generations. Meaning that instead of adopting the money-grabbing approach of, say, The Last of Us, and selling the game as a last gen title and then, lo and behold! six months later it is re-released as a remade next generation cash cow to the same players, Ubisoft instead decided on giving gamers a genuine reason to buy both games on each platform for both sets of gamers…and you lot slate them for it?? Unbelievable!
But enough of this, if you guys were IGN readers you wouldn’t be here would you? We don’t do ‘corporate coverage’ here at GmP.
Getting back to it we now offer our own version of ‘the truth’ in the GmP review of Assassins Creed Rogue. Ubisoft may well have ‘cookie cuttered’ a lot of the gameplay, and they may well have re-skinned some characters…so what? When taken in the context of the bigger picture Assassins Creed Rogue is ‘not’ a mere clone of Black Flag, nor is it a paltry expansion pack. Rogue is a stand alone title capable of holding its head high amongst its worthy siblings.
The story is an accompaniment to the sizzler that was Black flag, but it is in no way diminished by its close proximity to Edward Kenway. In reality Rogue is enhanced by it. Considering the sheer scale and the impact of the American War of Independence to assume that such a vast topic could be covered in one title is somewhat surprising, to say the least, In that respect we also commend Ubisoft for adding additional weight to the games involvement in such a massive storyline.
Rogue focuses on the tale of a young Irish immigrant named Shay Cormac. This twenty something Assassin is as quick with his blade as he is with his wit, and has not only an eye for the ladies but a nose for trouble too. Armed with his many natural attributes we join Shay as he is set a task, alongside his Assassin brother Liam, by their Mentor, Achilles.
It is from these humbles beginnings that Shay stumbles upon a darker agenda hidden between the lines of Achilles plans and so our reluctant hero begins to question his leaders and the validity of their scheming.
It is at this point in the story that Shay begins his struggle against the very people who he once called family, and in so doing he becomes the willing recruit of Kenway himself, no less, as the young ‘rogue’ becomes a man, becomes a Templar.
The gameplay is, as is to be expected in any Assassin’s Creed title, as solid a foundation as one could hope to expect, and it is from these set in stone foundations that an excellent inclusion into the Assassins Creed rank and file is born.
From here on in it is a veritable treasure trove of non-stop action, stealth, subterfuge and fantastic naval warfare that will leave fans of the series more than satisfied.
Yes, there are animations and locations lifted straight out of Black Flag, such as the West Indies, but let’s face it…this is set in the same struggle for independence, the same time period and in the same area….how could it be anything else? If it looked liked Iceland and played like Tomb raider then people would be screaming for the head of the Ubisoft developers. Damned if they do, and damned if they don’t.
There is an absolute wealth of content for players to get their digital teeth into, not limited to the main storyline which will see gamers putting at least a good 20 or so hours into, but also there is just so much to see and do with the myriad of side-missions, mini-objectives, tasks and trials both on and off shore.
The naval battles can be accessed in both first and remote scenario’s thanks to the addition of ‘The Fleet’. This allows Shay to capture ships and turn them to his cause as opposed to merely salvaging them or using them to repair his own craft, The Morrigan.
Each of the fleet missions will come with a level of risk attached and so close attention must be paid to which vessels you send in to the fray for fear of being overwhelmed by enemy armada’s.
Rewards for the fleet missions aid Shay both in keeping his ships afloat, but also in his own ‘world’ by unlocking items such as outfits, weapons and swords.
Back in Shay Cormac’s realm the canny kid from County Cork will have an impressive amount of action-packed adventures from whaling and shark fishing on the high sea’s to battling Assassin apprentices as they try and take out local targets which Shay has intercepted before they can achieve their dastardly goal.
There is the opportunity to play in the modern day setting of the Abstergo offices as a hacker brought in to fix a virus uploaded into the Animus servers by a nameless entity, but truth be told these are little more than distractions and are only really in the story to keep you grounded in the fact that you are playing the game through someone else’s memory through a kind of digital dream hack.
Back for more come the fort-invasions, only this time around we see the challenges as Gang HQ’s where Assassin apprentices are housed and ply their influence on the local population. It is from this point of view that Shay turns peoples saviour as he rids area’s of the gangs of would be killers and instead supplants the British Army in their place to keep order in the one-time almost feudal regimes of the gangs.
Shay is now also caught up in the plots and schemes that will eventually lead to Black Flag, and in that regard the cameo appearance from Edward Kenway is thrown into the mix to add weight to the games storyline.
Regardless of if you are a fan of the Assassins Creed franchise, or even if you are a total newcomer, Rogue is an excellent title deserving of praise and not the scorn currently being poured on it by a jaded and misguided gaming press.
In a month that has seen GTA V re-released across to Next Gen platforms it is strange to see, then, the said same ‘journalists’ are all gushing like a bunch of pre-pubescent girls stroking the image of a non-entity boy band member in their fave glossy magazine , and all because of a mere spit and polish by Rockstar. Pure hypocrisy.
Assassins Creed Rogue is an entertaining and highly enjoyable romp through a new story in a time zone similar to the previous game ( albeit that it is set before Black Flag ). If you are just looking for great gameplay with an absolutely staggering amount of content, collectibles, locations and characters then you could do a lot worse the slide a few shekels Ubisoft’s way for another unique title. However, if you are one of the people who think that this is a mere clone, a carbon copy catastrophe and nothing more than a shameless remade, re-skinned and reworked cash cow then maybe this game isn’t for you?
In that respect we would guide your attention to an alternate purchase…The Last of Us? GTA V? Call of Duty, Battlefield 4, Mario, Dead Island, FIFA or possibly even WWE or NBA for some ‘true’ variety and ‘originality’. Ho-hum.
Assassins Creed Rogue, for us, was an excellent time had by all as we made our way through a good story that brought many an hour spent sneaking through locations dispatching bad guys right through to waging massive war in expansive legendary sea battles in monstrous men o’ war. We enjoyed the Fleet missions, we enjoyed the plot, the gameplay, the surroundings and the graphics. Hell, we even enjoyed the sight of old stiff upper lip Edward to add fuel to the fan boys fires, and for these reasons, and more than anything to prove that we actually played the game in its entirety ’before’ we reviewed it. We award Rogue a well deserved 8 out of 10 ( with the game bordering closely on an 9 )
As for the proof of our playing, the end credits took a full unskippable 12 minutes, there you go.
Let battle commence!
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