Dying Light Review

Imagine if Dead Island wasn’t a wonky, glitch-filled mess. Imagine you could free run, go anywhere, do anything, meet weird people, and occasionally judo throw a zombie off a roof. Imagine getting a running start and drop kicking a zombie […]


Gat Out Of Hell is an expansion to Saints Row 4 and it has you going to hell to save the president. IS this a trip worth taking? Or should you spend your time elsewhere? Check out this honest game […]

FAR CRY 4                GmP  image  Xbox One LE packshot 1

Far Cry 4 review

Take a trip to picturesque Kyrat. Take in the sights of the stunning mountains, the ambient verdant forests and the lush rolling hills. Oh, and d don’t forget to pay tribute to the local despotic warlord or he’ll hand you’re […]


MOGA Pro Controller review

With mobile gaming making massive inroads into the more mainstream console and PC market as developers bring increasingly more technical titles to the Android platforms, the only thing holding the mobile gaming back was its inability to sell gamers on […]

never alone                      GmP

Never Alone review

In an inspirational tale of one small girl’s battle against the elements we rediscover the passion and beauty we thought had so long been forgotten and forlorn in videogame development.  Upper Games’ beautifully crafted story of a child and her […]


Final Symphony concert album now available worldwide

Final_Symphony_Cover_ArtworkComposer Nobuo Uematsu and the internationally renowned London Symphony Orchestra come together for the ultimate Final Fantasy album

Leading video game concert production company, Merregnon Studios, is pleased to announce that Final Symphony, a brand new album of FINAL FANTASY® concert music, is now available to purchase globally as a digital download, courtesy of popular online music distributor, X5 Music Group.

Based on the sell-out Final Symphony concert tour, and performed by the world-famous London Symphony Orchestra in the presence of composer Nobuo Uematsu at Abbey Road Studios, Final Symphony the album features breathtaking new arrangements of some of Uematsu’s most beloved music from Final Fantasy VI, VII and X.

Boasting the talents of conductor Eckehard Stier and solo pianist Katharina Treutler, as well as sound engineering from the team behind scores for films such as Skyfall, Avatar and The Lord of the Rings, Final Symphony has been expertly Mastered for iTunes for unrivalled audio quality, making it the ultimate Final Fantasy music experience.

In the words of legendary composer Nobuo Uematsu, who was at the studio throughout the recording: “I never imagined twenty years ago that I would be able to work with the London Symphony Orchestra. It’s just wonderful that there are so many people who like Final Fantasy music; and to have it arranged by such incredibly talented people, Final Symphony is like a dream come true!”

Thomas Böcker, producer of Final Symphony added: “This album is a once in a lifetime production. The world’s greatest video game composer, orchestra and recording studio have all come together to create something truly remarkable out of the amazing arrangements. This is the music of Final Fantasy as you’ve never heard it before.”

Final Symphony is available now in Mastered for iTunes format and via other digital music retailers.

iTunes link: https://itunes.apple.com/us/album/final-symphony-music-from/id965183547?ls=1

Gfinity stake claim for Call of Duty $1m prize pot

Gfinity button             gmPEurope’s elite teams will battle it out in the finals of the Call of Duty European Championships for a $10,000 prize pot

Gfinity (AIM: GFIN), a leading eSports business, is pleased to announce that it has been appointed by Activision Publishing (“Activision”) to exclusively host the Call of Duty: Advanced Warfare European Championships.

The live event will take place in one of Britain’s most prestigious venues, the Royal Opera House in Covent Garden, London. The action will also be streamed online live and exclusively at MLG.tv/Gfinity as teams compete for the ultimate prize in eSports.

Gfinity will organise, promote and deliver the championship event to be held from 28th February to 1st March 2015. It is the second consecutive year Gfinity has partnered with Activision to host the Call of Duty European Championships.

International eSports competitions featuring leading electronic video games and star players have become a global spectator sport attracting thousands of fee-paying fans to live fixtures as well as millions of online fans who watch streamed broadcasts on personal computers or mobile devices.

This year spectators will get the chance to watch the 28 best teams from the UK, France, Germany, Spain, Italy, Netherlands, Sweden, the rest of Europe and the Middle East compete for a $10,000 prize pot.

The top 14 teams will go on to qualify for a global Call of Duty Championship, presented by Xbox, in Los Angeles at the end of March for a share of the tournament’s $1 million total prize purse.

Dying Light PvP takes the hunt to new levels

Dying Light                         GmP  image weapon dockets 1


‘Be the Zombie’ Techniques Showcased | 4v1 PvP on the Rise

After only two weeks since the release of Dying Light, several million matches have already been played in the game’s PvP ‘Be the Zombie’ mode.

Gamers can see that the team-based 4v1 club keeps getting new additions to the family. As a little gesture, Techland released a “special” gameplay video today narrated by lead game designer Maciej Binkowski to highlight Dying Light’s take on the new age of asymmetric multiplayer as more games are joining the trend. The trailer focuses on the lone Night Hunter and showcases select advanced techniques that players can use when invading games of human survivors.

“With asymmetric PvP multiplayer continually ‘evolving’ we created this cheeky little video of our Be The Zombie mode as a bit of a salute to this awesome trend.” – Maciej Binkowski, Lead Game Designer

As a bonus, the trailer features a special code which fans can redeem to receive a powerful in-game weapon. The code can be redeemed at Dockets.DyingLightGame.com. Players will then receive a weapon docket that can be exchanged for a top-tier weapon at the Quartermaster within the game itself. Signing up and linking your platform to your Weapon Dockets account is necessary to use weapon dockets in Dying Light.


Forsaken World Freedom Falls                                   GmPRefined Starting Experience and a New Playable Class Await

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, announced the latest expansion for Forsaken World: Freedom Falls is available now. In the newest expansion, the world of Eyrda is transformed into dangerous territory where players can roam new zones as the deceptive Demon race or alter battles as the debuff-focused, trident-wielding Tormentor class.

Following the Storm Legion invasion, the Land of Origination was forged and with it Nightfall Citadel, a new safe haven for adventurers beginning their quest. The expansion also introduces the Polar Borderlands region – a brand-new zone for players to explore in their quest to fight off the Storm Legion.

A perfect time for new and returning players to jump right into the action, Forsaken World: Freedom Falls has been widely optimized for player quality of life including a redesigned UI, smoothed skill training and a new set of instances and events for players on their quest to recapture their independence.

More details about Forsaken World: Freedom Falls can be found here: http://www.arcgames.com/en/games/forsaken-world

Call of Duty pro-players head to London for $1 million prize tournament

Call of Duty            Hastr0 pro player            GmP  image profile 1Teams from across Europe will battle it out for a place in LA and a shot at the $1million prize

The best Call of Duty® players from across Europe are descending on London to battle it out in the finals of the Call of Duty® European Championships.

28 teams from the UK, France, Germany, Spain, Italy, Netherlands, Sweden, the rest of Europe and Middle East will go head-to-head for a chance to represent their country at the Call of Duty® Championship, presented by Xbox being held 27th -29th March 2015 in Los Angeles for a share of the tournament’s $1 million total prize purse.

Hosted by Activision Publishing in partnership for the second year running with Gfinity, the Call of Duty® European Championships will take place from 28th February to 1st March, in one of England’s most iconic cultural venues, the Royal Opera House in Covent Garden, London, where teams will compete for a $10,000 prize pot. The top 14 teams will go on to qualify for the global Call of Duty® Championship, presented by Xbox at the end of March in Los Angeles.

Over the last month, more than 740 teams across Europe competed for a spot in London this weekend. Eight UK teams qualified for the Call of Duty® European Championships and will face-off against each other, with the top four teams heading to California for the global Call of Duty® Championship, presented by Xbox.

Follow your favourite team(s) in London and watch the action live and exclusively at MLG.tv as they compete for the ultimate prize in eSports.

Six Million Play Battlefield Hardline Beta

Battlefield Hardline                          GmP               image  logo 3EA have confirmed that their highly anticipated ‘cops and robbers’ title Battlefield Hardline has surpassed even that of the much hyped sci-fi flop Destiny as it breaks the six million user barrier.

Visceral Games supremo, Steve Papoutis, was thrilled at the response from gamers for the beta, and with the game barely five weeks away from launch the invaluable information collected and collated throughout the weekend’s stress-testing has proved invaluable as Papoutis and his team implement changes into the game based on suggestions and issues raised in the successful beta period.

“We’ve already been prioritizing changes for things fans are talking about,” he wrote in a post on the EA website.

“So you’ve still got a chance to be heard.”

After spending a good amount of time partaking in the multiplayer mayhem that is Battlefield Hardline ourselves this weekend, we can assure those gamers currently sitting on the fence regarding the purchase of the upcoming title that they should pre-order their own copy of the game at the earliest opportunity to avoid what will be certain disappointment on launch day should they fail to do so.

Battlefield Hardline is due for release on

Pre-order you slice of Cops and Robbers brilliance by following this link to the EA Origin store.

Assassin’s Creed Rogue Benchmarks New Era in Gaming with Tobii Eye Tracking Integration

Tobii Eye              SteelSeries     Ubisoft                        GmP image 1Tobii Tech, the global leader in eye tracking, in partnership with Ubisoft®, the leading creator, publisher and distributor of games, announced today that Assassin’s Creed® Rogue, the new installment in the multimillion dollar Assassin’s Creed franchise, will feature integrated eye-tracking input in its PC version.

This makes it the world’s first AAA game to incorporate eye tracking as a component of gameplay. Packaged with SteelSeries Sentry, the world’s first gaming eye tracker, Assassin’s Creed® Rogue showcases the next evolution of human interfaces in gaming.

“Eye tracking is such a natural way to interact with a game and creates tons of potential opportunities for gameplay immersion,” said Corneliu Vasiliu, Producer at Ubisoft® Kiev. “We are one of the first to integrate this technology in a video game, and the first to implement eye tracking as a gameplay input in a game of that scale – providing Assassin’s Creed® Rogue gamers with an entirely new, complementary input to the keyboard and mouse. We recognized the power of eye tracking early and were quick to work with Tobii to create a completely new way to experience a game – We are really proud of the result with Assassin’s Creed® Rogue.”

“This is only the beginning of eye-tracking in gaming. It is an important step in Tobii’s long term vision to create a strong ecosystem of games and apps that use eye tracking to create even more immersive experiences”, said Oscar Werner, President of Tobii Tech, a division of Tobii.

There is currently no direct revenue to Tobii as a result of this specific integration, but there is a strong indirect business value for Tobii as every new application such as this AAA game integration will increase the usability of the company’s eye-tracking platforms, thereby driving the sales long term.

Dying Light Review

Dying Light          GmP  image 2Imagine if Dead Island wasn’t a wonky, glitch-filled mess. Imagine you could free run, go anywhere, do anything, meet weird people, and occasionally judo throw a zombie off a roof. Imagine getting a running start and drop kicking a zombie so hard his body gets stuck in the geometry of the map. You don’t have to imagine it, We’ve lived it. Follow us into battle as we enter the nightmarish world of Dying Light.

Dying Light has an interesting plot, something Dead Island tried and failed to accomplish. In Dying Light, you play as Kyle Crane, a special agent contracting for an emergency response team called the Global Relief Effort, which is tasked with containing the virus and aiding those still inside the fictional and infected city of Harran. Crane’s task, however, is to retrieve a stolen document belonging to the GRE by embedding himself with the various factions of survivors in the quarantined area.

Your main character is sent in on an espionage mission: retrieving data from an opposing force. Things don’t go as planned, as you land in the midst of a group of zombies. You are saved by humans, but not for long as they quickly turn on you. You are saved from THEM by another team, but in the process find yourself infected as well. A suppressant has been created to slow your change, but at the start of the game it seems inevitable that you are to join the undead hordes.

Dying Light            GmP image 3After a bit of parkour training, character development, and exploration, you find yourself on the streets. The game falls into a bit of repetition, at this time, with a good deal of fetch quests or point A to point B activities. The repetition, ironically, is full of variety though, as the day/night cycle will change how you have to approach a situation. The world is notably varied as well. Even though the city is small compared to other open world games these days, it’s notably detailed. From the rooftop of a skyscraper, you can see most of the city, with details like birds flying by, cloth fluttering in the wind, and the occasional shambling mass of a zombie horde.

Controls take a bit of getting used to, with jumping and attack buttons positioned off of the traditional points, and no way to modify them. I feel the shoulder buttons are used excessively, and I would appreciate an option being accessible.

Overall, Dying Light rejuvenates the zombie genre for me, mixing some awesome aspects of some great games together and harkening back to a time when a zombie game felt like a zombie game while also pushing the genre forward. It may get repetitive at times, but if you enjoy a game, that’s what you may be looking for, as it gradually gets harder to hack through the horde. The day/night cycle gives you a chance to play almost two different games, and the twist of both human and zombie enemies keeps it fresh. Multiplayer provides both a cooperative element to take down the horde, or you can “be the zombie” and take on opponents as one of the powerful nighttime enemies. It may be a little rough around the edges, but Dying Light is well worth your time.

Dying Light, then, scores highly with everyone here at GmP for reinvigorating a genre that without the entertainment and innovation that Techland have installed into their game, would be as fetid as the flesh of the walkers you are dispatched to kill.   9 out of 10

number-9-pool-ballTITLE:                       DYING LIGHT
FORMAT:                  XBXOX ONE [reviewed])


SCORE OUT OF 10:           9 OUT OF 10


review by:    Shaun Johnson


Saints Row 4 Gat Out Of Hell              GmPGat Out Of Hell is an expansion to Saints Row 4 and it has you going to hell to save the president. IS this a trip worth taking? Or should you spend your time elsewhere? Check out this honest game review and make your choice!

The story in Gat Out Of hell is a bit far fetched, but hey it’s Saints Row. While at a birthday party for Kinzie the Devil opens up a portal to hell and sucks in the leader of the Saints, who is also the president. Naturally the Saints want to save the president from Hell so Johnny Gat and Kinzie go in to save him. When they get there they find out that the Devil wants to force the Preisdent to marry his daughter. In classic Gat fashion the plan ends up being “put a bullet in the Devil’s head”. You will be able to play as both Gat and Kinzie or Co Op as both.

Still taking on the Devil himself is no easy task so you need to get some Allies. You will get help from Vlad the Impaler, Blackbeard, Shakespeare and the Twins from Saints Row 3. Each of them has a different ability to teach you and a different area for you to help take over. You will get the abilities Stomp, Blast, Aura and Summon. The stomp is basically a shock wave attack that hits most enemies in your area. The Blast is just that, a blast with different elements. Aura will pout a fire and ice aura around you and if upgraded will increase your bullet damage. The Summon will let you summon various monsters to help you in battle but it starts of with imps.

Saints Row 4                  GmP GamingThe best new ability by miles though is the flying. While you are in hell you can fly from area to area instead of running. After a short tutorial you will be gliding all over hell. It takes 5-10 minutes to get used to but once you have the hang of it you will enjoy it. Of course the Devil doesn’t want you flying so eventually he sets up anti air towers to hunt you down after a bit of time. Avoiding them is simple enough and with a good slam you can clear the towers out with no trouble.

One thing I have to knock the game for is the lack of story missions. After you recruit your allies it pretty much just becomes challenges with 1 or 2 story missions to do. All you do is go help a certain character claim their area to progress in the game. Yes causing carnage gets the Devil’s attention but they could of put some more story missions in. Ultimately you will find yourself doing a few of the challenges over and over.

On that note there is plenty of side stuff to do for those of you looking for it. Pretty much anything you do that gives EXP will get the attention of the Devil. The classics return like insurance fraud and survival but there are some new comers as well. Hell Blazing is the one you will be doing the most and it basically flying from check point to check point without running out of time. There is also Salvation which has you flying around catching falling souls. Outside of that you can hit frat boys in portals for points and take over the Devil’s spires which help create his armies.

Overall your stay in Hell will only last about 3-4 hours unless you want to do all of the side content. It’s a short stay but definitely a decent one. I think this game is worth a pick up if you are a Saints Row or Johnny Gat fan.


number-7-pool-ballTITLE:                  Saints Row 4  Re-elected & Gat out of Hell
FORMAT:             Xbox One                                (reviewed)
DEVELOPER:     Volition Inc
PUBLISHER:      Deep Silver

AVAILABLE PLATFORMS:                   Xbox One, PS4, PC. 
SCORE OUT OF 10:                                 7 out of 10


Woolfe The Red Hood Diaries               GmPGRIN Studio’s cinematic fable -set to release on March 17th- is available on Steam Early Access starting today.

Following a successful Kickstarter campaign last summer GRIN Studios has been hard at work on its first PC title Woolfe: The Red Hood Diaries, a cinematic fable featuring a vengeful Red Riding Hood, scheduled for release on March 17, 2015. Woolfe: The Red Hood Diaries launched on Steam Early Access* today

GRIN’s founder and CEO Wim Wouters said:

“The team at GRIN’s has been working hard on the game and we’re looking forward to receiving valuable player feedback through Early Access so that we can deliver an exciting experience that Red would be proud of.”

All grown up, cried out and armed with an axe, our heroine Red Riding Hood embarks on an odyssey to avenge the death of her parents. Buckle up for a surprising take on the classic tale as you know it, some good old-fashioned action platforming, fun combo-based hack ‘n slash combat and rewarding environment puzzles exploring the attractive fantasy universe.

“This is not a fairytale. There’s nothing fair about it.”

To enter into the Steam Early Access for GRIN’s darkly told tale then click the link below:


The first of two fully fledged, stand-alone yet successive volumes, Woolfe: The Red Hood Diaries is now available on Steam for $9.99, €9.99, £6.99 and CDN $10.99. Red’s journey will continue in Volume 2, which is scheduled for release on PC during August 2015. Woolfe: The Red Hood Diaries is also planned for release on PlayStation 4 and Xbox One later this year.

* Early Access only applies to the first volume of Woolfe: The Red Hood Diaries.