Category: NEWS

TITANFALL: IMC RISING DLC NOW AVAILABLE FOR XBOX ONE AND ORIGIN

Titanfall            gmP image IMC Rising    DLC 1The battle rages on in IMC Rising, the latest DLC pack for Respawn Entertainment’s critically-acclaimed first-person shooter Titanfall available now on Xbox One™ and Origin™.

Titanfall’s third DLC pack introduces three new maps including the hidden colony of Backwater, a covert robotics facility in Zone 18 and the secret fuel extraction site of Sandtrap.

Titanfall: IMC Rising is the third DLC content pack and is available for £7.99. Gamers who are looking for the ultimate value can purchase theTitanfall Season Pass*, which offers all three content packs includingExpedition, Frontier’s Edge and IMC Rising for a one-time purchase of £19.99. The Titanfall Season Pass can be purchased for Xbox One, Xbox 360 and on  Origin for PC.

Set in the near future on a distant frontier torn apart by war,  Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

Respawn Entertainment’s Titanfall is a fast-paced, first-person shooter that takes place in a war-torn frontier. Tension between Interstellar Manufacturing Corporation (IMC) and the Militia is high and conflict erupts. Titans will drop amongst the chaos, and players must navigate challenging terrain in a variety of maps, while leveraging the Titans’ brute strength with pilots’ agility.

BATTLEFIELD HARDLINE HITS THE UK STREETS ON MARCH 20, 2015

Battlefield Hardline                                     GmP        image 1In a crime drama filled single player story, Miami is embroiled in a drug war and Officer Nick Mendoza has just made Detective.

Alongside his partner, veteran detective Khai Minh Dao, he follows the drug supply chain from the streets to the source. In a series of increasingly off-the-books cases the two detectives come to realise that power and corruption can affect both sides of the law.

In multiplayer, the world is simple. You’re on one side of the law or the other – a baton or bat, stun gun or rifle, armoured police truck or powerful muscle cars. But either way, teamwork is going to be essential if you’re going to want to pull off that perfect heist or big time bust in this new take on Battlefield multiplayer.

Coming March 20th, Battlefield Hardline lets you live out your fantasy of being a cop and criminal. Check out more here.

Battlefield Hardline will be available for the PlayStation®4 computer entertainment system, Xbox One®, the all-in-one games and entertainment system from Microsoft, PC via Origin™, the PlayStation®3 computer entertainment system, and the Xbox 360® videogame and entertainment system from Microsoft. Battlefield Hardline will be available in the United Kingdom on March 20, 2015.

To join the conversation on Battlefield Hardline, visitwww.facebook.com/battlefield or follow us on Twitter atwww.twitter.com/battlefield.

 

To pre-order Battlefield Hardline then head on over to the UK’s biggest online gaming retailer at Gameseek

http://www.gameseek.co.uk/pd/VideoGameskt7nrz0e9r/Battlefield-Hardline

BORIS SALCHOW COMPOSES ECLECTIC CINEMATIC SCORE FOR INSOMNIAC GAMES’ "SUNSET OVERDRIVE"

Sunset Overdrive            GmP  image Xbox One packshot

Composer Boris Salchow (Ratchet & Clank: A Crack In Time, Fuse, Resistance 2&3) continues his long-standing musical collaboration with independent video game developer Insomniac Games to score the cinematic music for their highly-anticipated next-generation shooter, “Sunset Overdrive,” published by Microsoft Studios.

Reflecting the game’s over-the-top sense of humor and frenetic gameplay style, Boris Salchow’s eclectic cinematic score ranges from electro-industrial, alt-rock, spikey punk and headbangin’ metal cues to ’60s Hollywood orchestral music, zombie horror, spaghetti western and even minstrel ballads! “Sunset Overdrive” will be released worldwide exclusively for the Xbox One starting October 28.

Filled to the brim with Insomniac Games’ trademark humor and satire, “Sunset Overdrive” is a rebellious game that explodes the rules and flips modern conventions of post-apocalyptic shooter video games on their head. Winner of IGN’s E3 2014 Award for Best Xbox One Game as well as nominations for Best Original Game and Best Action/Adventure Game at the Game Critics Awards,“Sunset Overdrive” is one of the most anticipated video games of 2014. For more information on “Sunset Overdrive,” visit www.sunsetoverdrive.com.

German-born composer Boris Salchow is classically trained but his artistic range and versatility encompasses hybrid acoustic and electronic music, immersive musical sound design as well as live orchestra. Combining these worlds he began his scoring career writing commercials, promos and prime time television series for leading networks in Germany. Now based in Los Angeles, Salchow has composed for feature films and video games including the internationally-released action thriller 80 Minutes, additional music for Elsewhere, and additional music for the Sony/Screen Gems teenage horror mystery Prom Night. Salchow ‘s music can also be heard in Ubisoft’s Rainbow Six: Vegas 2, Sony’s Resistance 2, Ratchet & Clank: A Crack In Time, and Resistance 3. Recorded with A-list musicians at Abbey Road Studios in London, Salchow’s dark, emotional orchestral score for Resistance 3 was hailed as one of the top video game scores of the year by Classical MPR. Salchow continues to write music for commercials, promos and trailers for some of the most prestigious brands in the world including Adidas, Audi, and Lamborghini.

Salchow’s score for the feature film adaptation of the award-winning documentary series Germany From Above (Buena Vista International), recorded with a 70-piece orchestra and mixed at Babelsberg Studios in Berlin, is currently touring in live music to picture concerts throughout his native country. This visually stunning film is comprised of breathtaking aerial shots of Germany. With only a few words from the narrator, the movie provided a unique opportunity to take the audience on an inspiring musical journey befitting the film’s grand scale. Following the success of the movie’s premiere at Germany’s largest movie theater, and other sold out shows, more live dates have been announced including upcoming performances by the Munich Symphony, Nürnberg Symphony and Stuttgarter Philharmonic. For more information on Boris Salchow, visit www.borissalchow.com.

 

To grab your slice of Sunset Overdrive’s mentalist mayhem and all the crazed entertainment contained therein then head on over to the UK’s largest online videogames retailer here at Gameseek:

http://www.gameseek.co.uk/pd/VideoGamestetp1ryxuf/Xbox-One-Special-Edition-Sunset-Overdrive-Bundle

Conquer Online: King of Kung Fu Launches on October 30th

Conquer Online            GmP   image logoAfter months of waiting, Free to play MMORPG Conquer Online has finally announced their new expansion, bringing the arrival of an anticipated new class – the Dragon Warrior! This update is set to be launched on Oct. 30th.

All players will experience real Chinese Kung Fu and the exclusive Nunchucks by playing this class. At the same time, an exclusive video showing how the class fights is also being released!

Introduced as a battle type class with powerful attack and combo skills, the combat video shows how the Dragon Warrior holds up in real battle against other classes using his unique skills. He is a specialist at attacking and dealing physical damage. The skills of the Dragon Warrior feature the golden Chinese ink effects, as well as the figure of the dragon, and can be performed with nunchucks. The Control skill is introduced in Conquer Online for the first time, which allows the Dragon Warrior to control the tempo of the fight and be at an advantage, all the time.

Together with the arrival of the Dragon Warrior, tons of rewards and a newbie pack will also be waiting for players on Oct. 30th, to give the young adventurers a boost to help them begin their adventure!

Want to find out who is the real King of Kung Fu? Check http://event.co.99.com/dragonclass/!

FIFA 15 : review

FIFA 15                GmP    image         1

The annual sporting roadshow pulls into town once more as EA Sports unleash the latest behemoth in their dominant football franchise with the launch of FIFA 15.

Bringing yearly improvements to a series that is already head and shoulders above its competitors is no easy thing, by any stretch of the imagination. The pressure to stay one step ahead of your rivals who are constantly snapping at your heels like some rabid terrier is always there, and yet EA Sports prove that this is a task that they are more than capable of reproducing with startling regularity.

Those gamers expecting a mere carbon copy of last years outing for FIFA will be disappointed because the sheer weight of new content in FIFA 15 means that instead of the usual introductory waffle we will be leaping right on into the review will little to no delay.

With that we begin by kicking off the action in this latest version of the superb soccer title as we jump right into the new feature of the ‘emoticon’. Gamers will now see and experience a far more life-like game, thanks to the next generation of consoles which are allowing the developers to bring the 3D characters to life, so to speak. This is done by giving each player on the pitch his own ‘emotion chip’, similar in thinking to the very thing used on the ships android in Star Trek. A ‘Data-ldinho’, if you will.

This wonder of technology means that your players will react according to everything such as weather, the crowd’s reaction, referee decisions and if your team is performing or not. Some may argue that this is, in fact, a rather unnecessary use of the advanced processing power of the next-gen consoles over their outgoing siblings, we would disagree.

FIFA 15                     GmP   image Eden HazardWhile in any other genre gamers cry out for deeper, ever more immersive features to take them further into the gaming experience EA sports are doing just that, for the first time by any developer, in a sporting title. For this reason alone they should be commended, but praise also should be heaped upon the men and women behind the scenes who, in their first attempt to ‘bring the players to life’, have managed to produce such startling results.

Now, instead of your team merely walking around the pitch looking like emotionless robots, players will respond to each other often offering pleasantries when a team-mate has missed a shot at goal with an encouraging ‘thumbs up’, or scowling and shoving an opponent should they commit a particularly grievous challenge against them.

Adding into this new arena of authenticity comes what EA like to call the ‘Living Pitch’. This new aesthetic addition see’s the actual pitch condition degrade over time, affected by weather, player tussles and tumbles and also things like sliding tackles.

When you combine this with the commentary, supplied once again by Martin O’Neil and Alan Smith, then it all comes together perfectly to bring a far more believable and enjoyable experience for the gamer.

Gameplay has also seen its annual assortment of tweaks and tucks with the AI becoming far more skillful and aggressive in the higher difficulty settings, although it has to be said that the lower difficulties have one or two  issues because of this where opposition players will just take off on meanderings runs, sometimes even when in goal-scoring opportunities, and head back towards their own goal mouth or even, on occasion, just taking the ball out of play altogether.

Naturally those players engaging in the Xbox exclusive features, FIFA Ultimate Team, will not be complaining as this benefits players early on in their FUT career if they decide to ‘farm’ coins in the lower ranked tournaments.

Defending has taken a bit of a ‘hit’ with this years format making gamers learn new tactics. This is in part due to the AI becoming far more adept at build up play, and also because EAS developers have coded the AI with far more ‘confidence’ in their own abilities as they hold, press and slot the ball around to each other with what can only be described as surprising professionalism.

The days of merely sprinting off up field with the ball from the kick-off and scoring a spectacular scorcher from outside the box are long gone. Even on the easier difficulties those gamers not too familiar, or particularly experienced, at FIFA will still find their opposite numbers giving them some kind of challenge.  Yes, of course, gamers who have enjoyed FIFA for many a season will find the game extremely simple on the lower difficulties, but that is nothing that hasn’t been the same for years.

FIFA 15 red crad                          GmPFouls and free-kicks are still the contentious distractions that they have always been, and there will still be many times that you stare incredulously at the screen with arms outstretched crying “ but I never touched him! “, or the classic “ but when they do that to my players nothing happens? “. The fact of the matter is that just as in every sport in real-life there are many moments when decisions are questionable, and when rulings are unfathomable. So too, then, are there in FIFA. Art imitates life, and as far as in sports based videogames, at least, there is no-one better at imitating life than Electronic Arts.

Speaking of fouls we cannot mention the one without mentioning ‘the other’ deciding factor in these scenario’s, and that is ‘tackling’. Once again tackling has been ‘tweaked’, but it is entirely up to the opinion of the individual if these ‘improvements’ are for the better.

In our experience we found that due to the modifications it is now far more difficult to perform a stand up challenge, and in many cases it is because of another vast improvement in FIFA 15 that defensive duties and tackling have taken a direct hit.

Close control is now better, in our opinion, than it has ever been in any version of FIFA, and as such the players are able to keep the ball far better than ever before, particularly when under attack from an opposition player in the tackle. The player with the ball is able to use quick deft touches, drag backs and side slides with far greater efficiency  and because of this it is much more difficult to stay with the player if you are defending. As a result what happens, more often than not, is that the defending player makes an approach to the opposite number with the ball, is side-stepped with considerable ease, and then you spend the rest of the action trying to keep pace with the advancing player regardless of if your speed is greater than his.

Now, this may seem like all would be balanced when you are advancing with the ball, but that is not always the case. Defenders controlled by the AI will often seem almost prescient about which direction you are going to take, or which pass you intended to play. But the biggest gripe regarding the new close control and defensive issues is when you have managed to play a beautiful through ball to your man in space and before he has made three yards of progress an opposition team member has somehow sprinted the entire length of the field, tackled you and left you in a bloodied heap as he nonchalantly begins his amble back towards your goal.

A final point on the subject would be the question as to why your players seem so slow down, even when sprinting, the moment they cross the thresh-hold of the eighteen yard box? Quite why this happens, and it happens ‘every’ single time, is beyond us, but it does not look like something that will be addressed any time soon as we believe that this was a similar issue in the previous three FIFA titles.

That being said these are minor, albeit they are still sometimes crucial, moans and groans and in the grand scheme of things maybe they will be ironed out in future additions to the franchise?

In good news the ‘kick off glitch’ looks all but eradicated, so that IS fantastic to hear, but it does appear that the CPU has a few tricks of its own up its sleeve from the kick-off when it feels that the chips are down, so do be aware of instant sprint runs and mysterious fouls and hand-balls on the edge or inside of the box for either a free-kick or penalty.

Another new ‘trick’ that has been added to the CPU’s arsenal is the now well-known tactic of ‘parking the bus’, or ‘playing defensively’ when they have taken the lead. This can often mean that a frustrating time to trying to crack open a locked tight defensive line is in store for the gamer, but it is still part and parcel of the real world game and, as such, should not be frowned on by anyone, particularly Arsenal fans. ( ‘1-0 to the Arsenal’, anyone? )

Other new tactics from the CPU that show a decided increase in footballing nouse by the developers in the new ‘playing for time’ method, but one such annoying new staple to the format has been the head-scratching introduction of ‘Fergie Time’ when it comes to the end of ninety minutes and the addition of injury time. Why is it always 5 minutes? Regardless of the fact that there have been no bookings, no fouls, no sending’s off…nothing?  “ Five minutes Mr Ferguson? “ asks the groveling  fourth official, “ That’ll do nicely “, says a cheery Sir Alex, “ and would you like to rub my bunions while you are down there? “

More new on-field experiences await gamers in the form of the totally re-vamped goalkeepers. Those of us who have had more than a few hair-pulling moments in the past thanks to these ‘guardians of the goal mouth’ will understand our scepticism when hearing of the ‘adjustments’ to the keepers, however, our fears were unjustified as EA Sports have done yet another sterling job of of bringing genuine authenticity to the ‘man between the sticks’.

FIFA 15            GmPGone are the clunky movements, the lack of any real control and complete lack of vision from thee keepers as EA Sports rejuvenate everything about the shot-stoppers from grass roots basics such as positioning, handling and better motion right through to vision and athleticism. In our own preferred team, ( Newcastle United ), we cannot tell you how vastly different the performance of Tim Krul in this years FIFA 15 even compared to the previous edition.

Krul may not be the world’s greatest but he is a definite ‘twitch’ keeper, and as such is one of the best at reaction saves. In FIFA 15 the digital version of the Toon Army Goal Trustee now bears more resemblance to his real-world counterpart than ever before.

The same can be said for every goalie we have so far used between the posts in FIFA 15. From Tor Stegen to Scezny and beyond.

All the fun of the fair returns in the many excellent modes in FIFA 15, all of which have had their own nips and tucks, but are essentially still the said same modes we all know and love so well.

First up comes Match Day Live, and although this mode seems to have received the most tinkering, (  apart from the online only FUT ), we kind of ask ourselves ‘why’, when so many gamers opt for other modes, was Match Day Live given so much attention? Yes, we are grateful to EAS but surely modes such as the first rate Career segment or the second-to-none FIFA Ultimate Team could have benefitted from the additional time spent on it.

However, it has to be argued that because of the tweaks to the Match Day section of the game that new additions and upgrades to the format, such as players now being able to right-click the all-new FIFA widget and access all manner of things from social interactivity amongst friends to the EA Catalogue and Store, are now possible and far more easily accessible. So the knife cuts both ways on this one.

Career Mode speaks for itself with pretty much all of the world’s football leagues and the players who populate them, being at the fingertips of gamers as they play as either manager or player and try and carve their own slice of glory in the form of a successful career over the span of around 15 seasons for a player and 20 for a manager.

One very good tip for you all, however, when entering into Manager Career and that is to disable your Kinect if playing on the Xbox One. We have noticed both in FIFA 14 and FIFA 15 that should you use *ahem ‘more colourful’ language when bemoaning your teams latest result, or calamitous own goal by a player, then you will soon start to see ‘warnings’ turn up in your office email section from your board. This will eventually turn into a notice that you have been sacked for engaging in behaviors that is not condoned or supported by the club and so they will dispense with your services. You have been warned.

Career Mode also uses real-world squads and updates, so be wary of selecting a team, based solely on your own preferences of player or performance. It could well be that they have been transferred in real-life and, as such, will be unavailable for you until you purchase them.

Speaking of ‘purchases’ we feel we have to mention some of the exceptionally poor budgets and wage packages of the lower division teams in FIFA. It makes deciding to start your career as, say, Greuther Firth in the Bundesliga 2 a total non option because it will take you around seven seasons just be able to get enough of a transfer budget to buy anyone of talent.

Create a Player returns also,  as does Pro Mode for those of you out there who would like to be a little more involved in the actual playing of the game, in that you play your matches from a first person point of view and everything from speed to trajectory affect your vision making this a tricky prospect for even the most dedicated of players.

Match Day Live still offers up its weekly, sometimes daily, challenges from around the footballing world and gamers may well be asked to digitally recreate the latest triumph from Real Madrid, or prevent a trouncing from Chelsea. The challenges are as limitless as the possibilities in the real world.

Moving on now we come to what many of us consider to be the greatest mode in the entire franchise, the outstanding Xbox exclusive service FIFA Ultimate Team.

What can we say about this simply enthralling mode that has not already been said a million times before? So successful is EA Sport’s online only model that this is fast becoming an entity in its own right, and the main reason why a great many FIFA fans buy the game on Xbox One. Those people who try to claim that multiplats cannot be system sellers, ( as demonstrated by recent mega-letdown Destiny ), are fooling themselves, and the sheer weight of numbers for FUT players and, indeed, anything even remotely mentioning its name on social media outlets such as Twitch TV, Youtube and Justin TV ), clearly demonstrate the resounding success that Ultimate Team genuinely is.

However, it has to be said that there are still a couple of area’s in FIFA Ultimate Team that need to be addressed, not least the main headache of FIFA Coins.

The fact that transfers between gamers can ‘only’ take place using coins, and that EA Sports do not sell coins, they only sell FIFA points, is something of a head-scratcher for us here at GmP Towers.

FIFA 15           UT Ban                            GmPNow, with FIFA ‘coins’ you can do anything you want. You can buy any of the packs, any of the club items such as contracts, badges, balls and strips, You can buy managers, players…standard, rare or legends, but the only problem is, on average, it will take you 300 games just to be able to save enough coins to buy a Gold Marco Reus? It will take you 400 games to afford Messi and this is, of course, all dependent on you not buying anything else in between and that is also assuming, of course, that you have the players with enough contracts to actually play that amount of games without having to quit your pursuit or dip into your savings.

The average game nets you around 500 coins, the average tournament works out at around 800 coins ( average ) and should you be able to manage to avoid spending anything, ‘ever’, then a low ranking Legend will see you playing a staggering 3000 games.

Now, we ask again…how are you supposed to even have the ‘time’ to earn enough coins to buy these players? And with coin purchasing services bringing with them perma-bans and account deletion all that you have left is to either sit like a bot in front of your screen for six months and play a monotonous amount of games over and over again like some kind of nightmare rinse and repeat. Or you can spend an obscene amount of cash on FIFA points and hope for the best with pack openings.  You have more chance of winning the lottery twice in the same day, by the way.

That being said FIFA 15’s Ultimate Team mode ‘is’ the most entertaining and enjoyable part of the entire game, and its value cannot be underestimated, nor can its replay-ability factor, its unsurpassed levels of fun and appeal be marred by the confusion of the coins/points debate. The fact that Xbox gamers can extend that enjoyment thanks to the sizzling Legends players makes it all the more entertaining and competitive on Xbox Live.  There isn’t a single ‘real’ football fan out there who can honestly say that the prospect of banging them into the onion-bag Alan Shearer, Marco Van Bastian or Pele does not interest them.

Ultimate Team may have its share of oddities, but in truth most of those come from the transfer market and not in the way that the actual gameplay delivers the relishing promise of building your own dream team of fantasy footballing favourites.

Throwing in a word about the gameplay is to simply commend EA Sports for once again delivering on promise after promise that FIFA 15 would be a marked and noticeable improvement even on its 1 year-old sibling. They have managed to do this by the bucketful.

Smooth and silky the skills on offer by every single player from every club in every league FIFA 15 is head and shoulders above its rivals, and even its most fierce competitor PES must congratulate EA Sports for their outstanding achievement with FIFA 15. Just what the mood at Konami must be today is anyone’s guess, however, we are pretty sure that there air will be hanging heavy over the developers heads like London smog on a particularly close Summer evening. many faces sporting a distant look of wide-eyed bewilderment.

FIFA 15 is just so far ahead of anything else on the market when it comes to football that it is literally like trying to play a local pub team with Real Madrid’s Galactico’s.

Everything in FIFA 15 ‘just works’, and even the earlier gripes regarding the most minor of niggles pale into insignificance when taking the product into perspective as a whole. The frame rates are buttery in their delivery, the graphics make it feel like you aren’t just watching Match of the Day but actually ‘controlling’ the game.

number-10-pool-ballTake the way EA Sports think not only of the larger scaled issues but even the more mundane and smaller trivialities that any other developer would not even consider worth the effort. For example take a look at a particularly nice touch to the dashboard which see’s the inclusion of the News Service. This allows gamers to access all of the latest developments from the ‘real’ football world, including injuries, club news and transfers. It is in fine tuning and additional ‘bonus extras’ such as these that EA Sports prove their class. It is not a case of ‘‘’Why bother’, because with the developers at EAS it is more like “ why not?

Gamers who are familiar with the way that FIFA plays will notice many new alterations and improvements in FIFA 15, and they all enhance the way that this game looks, feels and plays. Yes, there are a few other football pretenders to the throne out there but if you want to experience the best, then there is only one ‘king’.  FIFA 15 could only ever score an absolutely resounding 10 out of exceptional 10

 

TITLE:                                                    FIFA 15
FORMAT:                                              XBOX ONE              [reviewed])
DEVELOPER:                                      EA SPORTS MONTREAL
PUBLISHER:                                       ELECTRONIC ARTS

AVAILABLE PLATFORMS:         ALL FORMATS

SCORE OUT OF 10:                            10 out of 10

 

To purchase your copy of FIFA 15 then get on over to the UK’s biggest online retailer at Gameseek.

http://www.gameseek.co.uk/pd/VideoGamesg39pp8hm3z/FIFA-15

Assassins Creed Rogue reveals the Collectors Edition

Assassins Creed Rogue Collectors Edition            GmPBecome the ultimate Assassin Hunter in Ubisoft’s upcoming open world extravaganza Assassin’s Creed Rogue.

For the first time ever, experience the Assassin’s Creed universe from the perspective of a Templar. Play as Shay who, in addition to the deadly skills of a Master Assassin, also possesses never before seen skills and weapons:

Equip Shay’s deadly air rifle for both short- and long-range combat. Distract, eliminate, or confuse your enemies by using a variety of ammunition, including specialised bullets and grenades.

Protect yourself from hidden Assassins with your enhanced Eagle Vision. Use your vision to constantly assess your surroundings and detect Assassins hiding in the shadows, on rooftops, and in the crowds.
Slowly descend into darkness

Witness Shay’s transformation from an adventurous Assassin to a grim and committed Templar willing to hunt down his former brothers. Experience first-hand the events that will lead Shay down a dark path and set him on a course that will forever change the fate of the Assassin Brotherhood.

New and improved naval gameplay

Cast off in your ship, The Morrigan, and fight your way through the icy seas of the North Atlantic and the narrow waters of America’s river valleys. Assassin’s Creed Rogue builds on the award-winning naval experience from Assassin’s Creed IV: Black Flag with all new gameplay including:

New enemy tactics: Defend yourself from Assassins as they attempt to board your ship and overthrow your crew. Fight them off quickly to avoid losing too many crew members.
New weapons such as burning oil, which leaves a trail of fire behind to burn enemy ships, and the puckle gun, capable of delivering continuous machine gun-like fire.

An arctic world full of possibilities: Ram through ice sheets to discover hidden locations and use icebergs as cover during naval battles.

Vast, diverse open world to explore

Shay’s story will allow you to explore three unique environments.

The North Atlantic Ocean: Experience the cold winds and towering icebergs of the arctic in this expansive naval playground.

The River Valley: A large hybrid setting of the American Frontier mixing seamless river navigation and ground exploration.

New York City: One of the most well-known cities in the world, fully recreated as it existed in the 18th century.

The Assassin’s Creed Rogue Collector’s Edition includes a number of bonus items. Housed in a collector’s box are a copy of the game, three lithographs, an artbook, the official soundtrack CD, and two exclusive single-player missions: “The Armor of Sir Gunn Quest” and “The Siege of Fort de Sable”.

Assassins Creed Rogue Collectors Edition – Features

Play as Shay Patrick Cormac and experience the transformation from Assassin to Assassin Hunter
Set off on an extraordinary journey through New York City, the wild river valley, and the icy North Atlantic
Equip the deadly air rifle for combat and use enhanced Eagle Vision to protect yourself from Assassins
Cast off in your ship, The Morrigan, in improved naval gameplay with new weapons and enemy tactics
The Collector’s Edition includes a collector’s box, artbook, soundtrack CD, lithographs, and extra missions

Don’t miss our full game run-down of Assassin’s Creed Rogue as we take on Ubisoft’s awesome open world adventure title in the forthcoming GmP review.

Pre=order your copy of Assassin’s Creed Rogue at Gameseek and grab one of the stunning Coolectors Edition packages at the UK’s best prices:

http://www.gameseek.co.uk/pd/VideoGamesgcw6afjn7v/Assassins-Creed-Rogue-Collectors-Edition

Shadow Warrior now tearing up consoles at 60 Wangs per second

Shadow Warrior            GmP image coverart 1Independent developer Flying Wild Hog and rogue game publisher Devolver Digital unleashed Lo Wang all over your current generation consoles today as the 2013 hit remake of Shadow Warrior is now live on Xbox One and PlayStation 4 consoles in North America and Europe.

Flying Wild Hogs’ Shadow Warrior is a complete reimagining of the 1997 3D Realms cult classic released last year, gaining critical and commercial success at launch. The PlayStation 4 version adds touchpad support for more intuitive controls, combos and special moves. Also, Wang jokes.

Shadow Warrior tells the offbeat tale of Zilla Enterprise’s corporate shogun, Lo Wang, who is ordered by his employer to track down and acquire a legendary blade known as the Nobitsura Kage. Forced into a timeless battle, Lo Wang learns of the blade’s connection to ancient gods from another realm, pushing our world to the brink of destruction. Aided by Hoji, a banished spirit from this mysterious world, Lo Wang must use a masterful combination of gun, blade, magic and wit to discover the truth behind the demonic invasion and banish the encroaching forces back into the darkness.

Shadow Warrior is available now for next-gen consoles for £29.99.

BRAND NEW UPDATE FOR HITMAN GO BASED ON SILENT ASSASSIN

Hitman Go                      GmP image logo 1Hitman GO, the critically acclaimed mobile interpretation of the Hitman franchise, has released a new update inspired by a classic Hitman hit: St. Petersburg Stakeout. 

Available today via the App Store for iOS and Google Play for Android devices, the 8 brand new levels based on Hitman 2: Silent Assassin bring the total up to 91 and they will be sure to trigger nostalgic memories for long-time Hitman players.

Players can access the new levels in two different ways; either by completing a set number of mission-based objectives, or by purchasing the update for $0.99/€0.99/£0.69 via the App Store for iOS and Google Play for Android devices. The St. Petersburg update will also include the option to activate cloud-saving functionality, which makes it possible for players to sync completed levels between devices.

Also from today you can download Hitman GO for both iOS and Android devices for – $1.99/€1.79 /£1.49 for a limited time only.

ROCKET LEAGUE GEARS UP FOR TURBO-CHARGED ACTION

Rocket League          GmP   image logo

The Follow-up to the Popular Supersonic Acrobatic Rocket-Powered Battle-Cars Takes Action-Sports to New Level

Psyonix, the respected independent developer responsible for Square Enix’s upcoming hit Nosgoth, unveiled its plans to launch the fast-paced action-sports gameRocket League in spring 2015.

The sequel to the international hit Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League expands on its successful pedigree with improved graphics and physics systems, a robust new single-player campaign, considerable customization options, and a fully-charged multiplayer game geared for a next-generation action-sports experience.

“We are excited to let the world know that Rocket League is coming in 2015 with a new set of next-generation upgrades, features and physics systems,” said Dave Hagewood, President, Psyonix. “We believe its unique mix of stunning physics, crazy aerial action, and compelling multiplayer combat will drive our current fan base – and a whole new generation of players – absolutely wild.”

Like the 2008 PlayStation®3 original, Rocket League is a futuristic action-sports game where players pilot rocket-powered vehicles in an enhanced version of soccer by driving their vehicles into the ball and other players in a variety of arenas. Rocket League uses an advanced physics system to simulate realistic interactions between cars and the ball, where mass and momentum determine how hard balls and cars hit each other, creating a unique and visceral playing experience.

Created by Psyonix, Rocket League is a one- to eight-player action-sports game due in spring 2015.

To learn more about Rocket League, please visit www.rocketleaguegame.com, ‘Like’ it on Facebook, and follow its development on Twitter @RocketLeague for all the latest developer updates and news.

RED KITE GAMES, FIREFLY RUNNER: HALLOWEEN UPDATE OUT NOW!

Firefly Runner       GmP image logoFirefly Runner’s first content update focused around Halloween launches globally on the 23rd October 2014 for iOS & Android

UK based video games developer, Red Kite Games has today launched Firefly Runner’s first content update focussed around Halloween, an action packed, free-running child friendly adventure for mobiles and tablets totally free to play and with only one 69p IAP (In App Purchases) removing all advertising. Red Kite Games will donate 15% of the revenues generated by Firefly Runner jointly to the charities GamesAid and SpecialEffect thus helping both charities in their work for good causes centred around children and young people.

HALLOWEEN HAS ARRIVED ON FIREFLY ISLAND! Download the latest spooktacular update for Firefly Runner and join Switch as he takes flight across the spine-tingling Firefly Island.

NEW START MODES! Do you feel the need…the need for speed? Unlock the option to start the game with either a speed boost or super speed boost.

SKELETON SWITCH! You can’t go trick or treating without a costume. Play as Switch in his super-scary skeleton costume.

NEW ENEMIES! Watch out for giant red hornets and dangling spiders. Including new enemy behaviours for the grumpy hornets and scurrying spiders.

HALLOWEEN THEMED ENEMIES! Even Switch’s enemies are joining in the party! Watch out as Firefly Runner’s characters are transformed into cackling witches, burping pumpkins and bloodthirsty vampires.

HALLOWEEN THEMED WORLD! Set against an eerie full Moon and a spooky night sky, Firefly Island has been given a complete Halloween facelift. Including ghastly graveyards and creepy caves.

POWER-UPS! Need a hand? Earn even higher scores with speed boost hoops and extra lives.

SUPER-SECRET MYSTERY BOXES! Open the box and win a prize to help you on your next run!

HALLOWEEN THEMED AUDIO! With a completely new Halloween themed soundtrack, you’re sure to hear things go bump in the night!

NEW ACHIEVEMENTS! Think you’ve mastered the game? Think again! There are now 11 new achievements for you to unlock. Good luck!

Firefly Runner is now available FREE from the Apple App Store and Google Play.

Apple App Store: https://itunes.apple.com/gb/app/firefly-runner/id833410470

Google Play: https://play.google.com/store/apps/details?id=com.redkitegames.firefly

Firefly Runner Halloween Webpage: http://redkitegames.co.uk/game/firefly-runner-halloween/

Download Webpage: http://www.redkitegames.co.uk/Firefly_Runner_Halloween_Download_Sheet_01.html

Gameplay Trailer: https://www.youtube.com/watch?v=ihg36BfD_dg

 

Follow Red Kite Games

Facebook: https://www.facebook.com/RedKiteGames

Twitter: @RedKiteGames

See how your donations are being used: http://redkitegames.co.uk/game/firefly-runner/

For more information: http://redkitegames.co.uk/