Category: NEWS


God Factory Wigmen                      GmPJoin The Epic Spaceship Battle Today!

BANDAI NAMCO Games Europe S.A.S., leading video game publisher and developer, and Nine Dots Studio are pleased to announce thatGoD Factory: Wingmen, is out today on STEAM®.

GoD Factory: Wingmen is a multiplayer space-combat game played through fast-paced and intensely tactical 4 vs 4 player matches. This unique blend of competitive multiplayer and tactical space combat will keep you busy and challenged for hundreds of hours. Lead 4 original species to victory in a galactic battle under the silent watch of the gigantic GoD defying the laws of physics. Develop and customize powerful vessel and embark on this strategic battle with your friends! Share your gunships, cooperate and experience pure multiplayer greatness where every player’s contribution matters. Survive the relentless fire of enemy players through a visually dazzling and frantic space shooter, and ultimately defeat the opponent’s Carrier!

After everything we’ve been through, it’s amazing that the game made it to completion. Better yet, it is everything we wanted it to be.” Said Guillaume Bouchet-Vidal founder and president of Nine Dots Studio “We’ll keep pushing the game further; there is so much more to explore in the GoD Factory universe!

GoD Factory: Wingmen is available today on STEAM®.

Project Cars – The truth behind wheels, pedals and controllers

Project Cars         GmPWith the ultimate driver journey set to hit the streets this coming November, Project Cars continues to up the ante with some of the coolest features added to any racing game.

Slightly Mad Studios have heard the roars of the crowd and also believe the most natural input device for a driving game is the one we all have an instinctive familiarity with from an early age – a steering wheel and pedals. And with the added compatibility of VR, the beauty and clarity of 4K and even 12K visuals, it’s an experience like no other.

Ranging from the new adopter, to a veteran race fan, or even a professional sim driver – Slightly Mad Studios is committed to ensuring as many wheels and controllers are supported at launch as possible and have provided a handy checklist to see if your device is amongst those compatible with the game…

So for those hoping to get that extra pedal to the metal, look no further:

No power in the ‘verse can stop us.

January CrateThis month Loot Crate blast off with GALACTIC! September’s crate brings 3 licensed exclusive collectibles (one is a Funko Myster Mini!) and includes items fromFirefly, Star Wars, & Star Trek with plenty of other surprises in store!

Loot Crate is the monthly must-have for all techy types and gamers looking to get their hands on the very best of niche knick-knacks, oddities and talking points with their collectors editions and limited lovelies arriving by courier every month for the merest of subscription fees.

Join the growing army of devoted ‘Looters’ who get their monthly delivery of some of the coolest gadgets and collectibles to be found on the interwebz.

To enlist in the growing ranks of Loot Crate soldiers and claim your regular fix of gaming goodness then click LOOT CRATE.


Naruto             GmP-As previously revealed, Hidden Leaf Village’s hero will have his robotic counter-part on the upcoming NARUTO SHIPPUDEN Ultimate Ninja STORM Revolution-

NARUTO SHIPPUDEN fans will enjoy a brand new solo mode, Ninja World Tournament, where strategy, skill and courage will be their strongest allies to win this Ninja brawl! The enigmatic and machinelike Mecha-Naruto will bring mayhem to the Ninja World Tournament Island! During his journey on the Tournament Island, it has been reported that Naruto partnered-up with Hinata and showcased a terrific new Ultimate Combination Jutsu!

BANDAI NAMCO Games prepared tremendous offers around NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution for STEAM; read the full story here!  For those eager to try the game before its launch, the demo is still available on the PlayStation®Network and Xbox Marketplace!

… And do not forget; get your golden ticket for a ride on the hype-train called STORM League!

Square Enix’s key execs celebrate one year in A Realm Reborn

Final Fantasy XIV A Realm Reborn         GmP GamingSeries of special, commemorative messages from executives and developers launches today

The first anniversary of FINAL FANTASY XIV®: A Realm Reborn™ has arrived! With the celebrations in full swing, fans are invited to view a series of special, commemorative messages from members of the development team, and key SQUARE ENIX Co., Ltd., company executives.

From today until the 13th September, personal messages to fans, detailing the journey and memories of those involved, will be posted daily on the dedicated FINAL FANTASY XIV: A Realm Reborn anniversary website – culminating in a special message from Producer / Director, Naoki Yoshida.

To mark the occasion, commemorative messages from President and CEO of SQUARE ENIX Group – Yosuke Matsuda, Yoichi Wada, and FINAL FANTASY Brand Manager; Shinji Hashimoto can already be viewed on the official anniversary website.

“Thanks to acclaim from players from around the world, we are able to be here today, announcing the first anniversary of A Realm Reborn” said Yosuke Matsuda. “This would not be possible without the generous support of our players, and I would like to offer you all my deepest gratitude”.

Yoichi Wada also thanked players around the world;

“Thank you for playing FFXIV: A Realm Reborn.  For me, the most memorable part of this journey was the “End of an Era” trailer. I remember how deeply moved I was, seeing that we did in fact make FFXIV a true FINAL FANTASY title.”
The first three messages, courtesy of Yosuke Matsuda, Yoichi Wada and Shinji Hashimoto, are now available on the official FINAL FANTASY XIV: A Realm Reborn anniversary page.

With posts scheduled daily, fans should keep an eye on the official anniversary page over the next two weeks for more special messages; and for more details on all upcoming celebratory events and activities.

Official Anniversary Page:
Official Website:
Official Facebook:
Official YouTube:
Official Twitter: @FF_XIV_EN

Another day and another SNAFU for Sony

Dark Souls 2   Old Iron King DLC 2                      GmPIn keeping with what now seems almost to be a daily tradition at Sony,  PlayStation owners have been treated to yet another laugh-out-loud moment as those loyal players of Dark Souls 2 who bothered to purchase a Season Pass are once again screwed over as they are forced to either wait for an unconfirmed amount of time, loosely translated into ‘until the PSN engineers and technicians decide to stop watching Ice Bucket Challenge video’s on Youtube’, or they buy the Crown of the Old Iron King DLC as a separate unit at an additional cost of £7.99 in order to enjoy all that Namco Bandai and From Software brought them.

This is just one more example of a company who’s left hand doesn’t have a clue what its right one is doing and comes just days after the debacle that left PlayStation gamers fuming over yet another outage due to the corporations fourth recorded major unchallenged DDoS attack.

Quite what the PlayStation Network technicians do all day long is anyone’s guess, but one can assume it is anything but their jobs when you consider that the Season Pass for the best-selling Dark Souls 2 has been available on their PlayStation Store for some considerable time now, and yet still the engineers forget to depress whatever button or key it was to authenticate players purchases in time for the content launch.

Namco Bandai have issued this statement regarding the incident:

“For those who have purchased the season pass, please do not purchase the DLC,”

“We are working on enabling the link so you can download the second DLC automatically on your console.

“We are sorry for the inconvenience and ask you for a little bit more patience to enjoy the obscurest and most wicked pits in the Dark Souls 2 world.”

Scant solace for those gamers anxiously awaiting the moment that Sony deign to allow them to play the very content that they purchased weeks ago.

ESCAPE Dead Island: The Mystery starts on 18th/ 21st November 2014

Escape Dead Island                        GmPDeep Silver today confirms the release of  ESCAPE Dead Island®, a third-person single-player survival mystery spin-off that unravels the origins of the zombie outbreak and tells of the events behind the multi-million-seller Dead Island and the recently announced successor Dead Island 2. Released on the 18th November in North America and the 21st November in the rest of the world. Developed by Fatshark, ESCAPE Dead Island will be available for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

ESCAPE Dead Island is a survival mystery that follows the story of Cliff Calo, who sets sail to document the unexplained events rumoured to have happened on Banoi. Arriving on the island of Narapela, part of the Banoi archipelago, he finds that not everything is as it seems. Haunted by deja-vus, Cliff will have to make sense of it all. This story-driven adventure lets players delve into the Dead Island universe and unravel the origins of the zombie outbreak. Escape is only the beginning…

Delivering the key features of a Dead Island game – visceral melee combat set in a beautiful paradise setting – ESCAPE adds a completely new tone to the zombie universe. The visually unique styles accompanies the player on his struggle against insanity as he experiences the secrets of the Dead Island universe, fights off zombies with a vast and unique array of weapons and opens the path to the events that will happen in Dead Island 2.

Players who pre-order and purchase Escape Dead Island will also be given guaranteed access to the Dead Island 2 beta.


square enix collective logo                  GmPSquare Enix Collective is proud to support the Kickstarter campaign for Moon Hunters, which is now live. ;

The pixel-art myth-weaving RPG is being created by Kitfox Games, based in Montreal, following a successful Team Assessment conducted by Square Enix earlier this month.

“We’re really proud to be supporting Kitfox through their Kickstarter for Moon Hunters,” said Collective project lead Phil Elliott. “They’re a great team, and we really believe they have a very promising future ahead of them.”

Kitfox Games is seeking $45,000 over the next 30 days to see the game’s development through to completion.

Q: Why is Square Enix supporting this campaign?

A: We believe it’s important for the health of the industry that small teams with great game ideas – plus the capability to build them – have an opportunity to find an audience. With Square Enix Collective we’re trying to help teams self-publish by opening up the scale of our publishing business and helping them drive awareness of their games.

Q: What does Square Enix stand to gain from supporting this project?

A: The game was initially featured on the Collective feedback platform; developers can submit projects to Collective and benefit from a 28-day initial campaign for free.

If the developer accepts an offer for continued support through crowdfunding, we ask for 5% of the crowdfunds raised during a successful campaign (after the platform fees and card payment fees are deducted).

We do not take any further fees, or any rights to IP; nor is the developer tied to working with Square Enix once the campaign ends. If the campaign is unsuccessful, the 5% fee is not charged.

Q: What is the purpose of the Collective platform?

A: The platform has multiple aims, but primarily we hope to use Collective to help find new talent and new IP to work with in the future. Through the process of providing support, we’re able to build relationships with talented teams who we might otherwise not normally meet.

Additionally, we believe it’s important for the industry to invest in future talent, and help new game ideas to reach a wider audience.

To get in touch with the Collective team, or any of the developers featured on the platform or in funding, contact your local Square Enix representative or email


United Eleven            GmP30+ New Clubs, 1,300+ New Players, and Mobile Alert App are updated

Today, Nexon Europe has announced a major new content update for the smash hit, online football management simulator, United Eleven. Major transfers have been updated for the start of the new season, as well as new clubs, and a change in stats for the full roster of players.

Colombia’s James Rodríguez caused a stir with his transfer from AS Monaco to Real Madrid for the start of the new season. This has been reflected in-game, along with other major moves, such as Toni Kroos, fresh from victory, also heading to the star Spanish team, and David Luiz swapping the Chelsea blue for the Paris Saint-Germain blue and red.

A total of 38 new clubs were also added to the United Eleven roster, with 15 new teams added to the Netherlands and Portugal selection to fill out their domestic teams. The full list of 4,535 players have received updates in their stats to reflect their real-life performance in the dramatic last season and recently ended 2014 world championship in Brazil. Also in keeping with the times, teams from across the UK, France, Italy, Germany, and Spain have been promoted or relegated according to their performance.

“We have been waiting for the start of the new season – in the game as much as in real life,” said Paul Lee, Product Manager at Nexon Europe. “We have fully reflected all of the changes made in the football world, and brought in an array of new features that we look forward to seeing players around the world experiment with – hopefully in our upcoming tournament.”

New features include a loan system that will allow users to send their players to other continents and have them train abroad. Upon return, players will have acquired a number of special skills that will change team dynamics and style of play. Just to name a few: Warmed Up, which adds +2 to all player attributes after they have reached 6km in a match, or Quick Recovery, which will add +1 to all attributes if they concede a goal – and many more!

Mobile users will also see a new update in the form of real time alerts for users when their players suffer injury, are suspended, are sent off, as well as other major occurrences.

A 1-on-1 Tournament has also been announced. Upon qualification, 32 users will be selected to enter the tournament for their chance to win a share of the 720 Euro prize pool. More details on the tournament will be announced soon.

For more information, visit and keep up-to-date with United Eleven news on the official Facebook page:

‘Kaz Hirai’ announces latest Ps4 exclusive


With his tongue firmly lodged into his cheek the internet wag currently bringing much mirth to Twitter, with the parody account of Sony CEO Kaz Hirai, has unleashed his vicious wit in the latest laugh-out-loud swipe at the under fire corporation following the latest PSN outage after yet another DDos attack by hackers left the subscription service floundering on the rocks like a stricken shipwreck.

Although this a humorous take it does raise two very real points which gamers are taking umbridge with regarding the constant ‘remastering’ of old titles instead of delivering new and exciting IP’s, and then, of course, there is the nightmare scenario that Sony has been repeatedly the victim of time and time again which is the hacking of the PlayStation Network.

Considering that PSN is now a paid service for Ps4 owners, something which is sticking in the craw of a good many Sony gamers due to the fact that ‘only’ PlayStation 4 gamers must pay for their online service as Ps3 and Vita players are permitted to use the said same full service free of charge, it must, then, surely be a bitter pill to swallow when the very service that the next-gen players are being asked to pay for is a constant target for identity thieves and hackers. One, it would seem, that Sony has little to no real answer too, as once again they come under fire from their own install base as angered players pose the question as to why their accounts, personal details and credit card information is not adequately protected.

One fan, rightfully so, asked via his own Twitter account just what Sony has been doing with the money that the subscription service reaps? And why is it that PlayStation 4 gamers are required to pay-to-play for what is, in essence, a free service.

Naturally the Sony press department is as tight-lipped as it ever is regarding anything negative toward their company, and is refusing to answer any questions. Nice to know that they care so much for the very gamers that they claim their £350 system is for.